围棋棋盘大小和规则的改变

关于围棋,我想到换一种玩法,规则变成“根据棋盘大小,制定比赛附加规则,即除了【黑先白后,一次一字,气绝提子】之外的规则。要求黑白双方在完全理性人的时候,能够和棋”,然后遍历当棋盘边长n=1→19时的解。

n=1的时候,棋盘上只有一处可以落子,那么黑棋(先下的一方)下在唯一的落子点,白棋无子可落,所以规则只要为“黑让1字”即可。

n=2的时候,棋盘为田字格,棋子落在格子里,对黑棋来讲只有1种下法–落在某一角上,这样一来白棋有2种选择,落在相邻处或落在对角线。落在相邻处下一着就要被黑棋提掉并且不入气不能再下,黑棋胜,这种方案白棋肯定不干。所以选择后一种下法–落在对角线,这样黑棋无论再怎么走都会被白棋提掉,黑棋再走在白棋再提,最后黑棋1提3,棋盘恢复原状,周而复始。这是一个动态解,白棋相对可以接受,黑棋无法选择,只能接受。此时规则不需要更多设定即可。

n=3的时候,黑棋首子有3种下法,白棋有7种应对,最后同理可证,最好的结果是和棋。

n=4的时候…开脑洞了,但只要黑走中腹,白一定输,先手的优势在n=4的时候被初次发觉出来了,这时候“附加规则”无效!

n=5的时候iu,以此类推。。。

Ingress省流量方法

前置条件:
1、安卓要ROOT,因为本方法是修改HOST
2、找到安卓下
/etc/hosts

/system/etc/hosts

添加如下列:

127.0.0.1 mw2.google.com
127.0.0.1 www.panoramio.com
127.0.0.1 lh2.ggpht.com
127.0.0.1 lh5.ggpht.com
127.0.0.1 lh6.ggpht.com
127.0.0.1 lh7.ggpht.com
127.0.0.1 lh4.ggpht.com
127.0.0.1 lh3.ggpht.com
127.0.0.1 lh8.ggpht.com
127.0.0.1 lh1.ggpht.com

本段目的是将INGRESS里PORTAL的图片屏蔽,经过统计,流量会减少50%以上。

魔兽世界的设计之道

国外一名游戏从业人员对暴雪首席设计师、现任暴雪负责游戏开发的副总裁Rob Pardo(主要作品《星际争霸》、《魔兽争霸3》、《魔兽世界》等)在2006年GDC奥斯汀游戏大会现场所做的讲话进行了总结并发表纪要。Rob Pardo的演讲主题为“暴雪游戏设计之道”,他以大获成功的《魔兽世界》为例总结了暴雪在游戏设计上的一些准则。

魔兽世界堪称世界上最成功的网络游戏,不过最近几年里和一些国内的策划朋友聊天时,发现他们对于wow玩家(一般是指只玩过wow而没有玩过其他游戏的玩家)来应聘游戏策划都有很大的成见,他们认为这种人如果成为游戏策划将是一种灾难。这其中最主要的原因可能是这些受魔兽世界影响而希望成为策划、并制作出牛逼游戏的年轻人往往一叶障目,即便对于魔兽世界的了解也仅限于了解表象,不能领会魔兽世界成功的精髓,所以将这篇演讲纪要翻译出来并分享给国内的游戏策划和魔兽世界的玩家们,希望对你们有所帮助。

Continue reading “魔兽世界的设计之道”

Rank Top 1 in Game Center of the game Army of Darkness

Unlock All Achievement in Game Center of the Game Army of Darkness

Since there’re limit time for me to play games. More time was spent on the common ground in different games, and try to find something beyond the game. And there are. I’ll try to explain some of them in a series of entries later on.

I don’t have good words to describe what these are, but the result is clear, which is, as you can see, I just play this game Army of Darkness for the first time and it take about 5 hours to finish all achievement.

It’s an ability to see through which is the most key variable in games. For example, PvZ, is the time. Angry Bird, the angle and strength based on several tries.

And for this Army of Darkness, the most important thing is the Iron’s gain point which could only earn by time and beat the skeleton. So level this up is the most important. And for endless mode, the most important thing is to beat the final boss as soon as he show up. This depended on the attack exported by the riders. At the same time, the front line should defend at least 3 attacks made by the final boss and the wave. And then, you could enjoy your time with other things just get back to see if the Heroes are out of services and your iPad didn’t turn into sleep mode;)

BTW: I didn’t buy anything inside this game.